Technology Battles

Select number of players

Select number of years

Optional Mechanics

Strong network effect

Uses the full share-based adoption multiplier instead of the default weak effect.

Enable event cards

Reveals an event at the start of each year, before players make decisions.

Enable manual game end

Allows the game to be finalized manually at any point.

Hide estimate cash

Hides estimated cash on company cards during play.

Hide update descriptions

Hides upgrade descriptions on company cards during play.

Hide company data after the end of reach round

Requires each company to reveal its data again when a new year begins.

Play without physical materials

Randomizes market entry order and event selection inside the game.